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Ongoing v0.41

Applicant

1.5
(13 votes)

Game Information

Version

v0.41

Engine

HTML

Release Date

Sep 17, 2026

Last Update

Sep 18, 2026

Censorship

Uncensored

Overview

Applicant is a 3D/2D adult visual novel for players who enjoy slow-burn corruption stories set in an unfamiliar city. The tone stays grounded, favoring everyday struggle over fantasy escapism.

Story

A young woman leaves home for a foreign country, determined to get into college and build a real future. Getting there proves harder than expected: she has to find her footing in a new city, cover her own costs, and figure out how far she's willing to bend her plans just to stay afloat.

Gameplay

Play centers on balancing daily life between studying, working, and exploring the city, with choices steering how the heroine adapts to pressure and temptation. Jobs and routines develop over time, tying her income and options to the position she holds rather than passive stat grinding. Interactions with people around her can shift from ordinary to exploitative depending on the paths chosen.

Features

  • A grounded immigrant-city setting instead of a fantasy backdrop
  • Career-style job progression tied to in-game milestones and small scenes
  • Sandbox structure mixing study, work, and personal choices
  • Mature themes including coercion and non-consent woven into the corruption arc

Notes

This game includes non-consent and domination themes throughout; players sensitive to rape or forced scenarios should be aware before starting.

Changelog

v0.41

  • 1) Hostel requests — 29 cards. Jack, Jenny and Alim approach you with errands, favours and propositions. Every promise lands on the board by the stairs. Break it and they remember. Jack's deck is work-first, NSFW unlocks as his quest progresses. Jenny does whatever she wants within the hostel. Alim collects on promises — his favour deck has 9 cards in three tiers of escalating audacity. And yes, I forgot to mirror it so you can approach them. Next time.
  • 2) Relationship system — unified. Everyone shares the same ladder now: 6 / 16 / 32 / 56 points, four stages, same gates for every NPC. Each stage opens more interactions. Some old quests might be broken because I spent two weeks rewiring and can't remember if I caught everything. If you find a dead gate — that's me, not you.
  • 3) 35 new outfits. 21 sexy work uniforms at Larry's — bar, cafe, library, office, cleaning, massage — each gated on the job skill it flatters. 14 fetish costumes at the sex shop — latex, sheer, the apron with nothing under it, the bunny suit — gated on promiscuity 10–18. Prices $200 to $650. Stats balanced, tags assigned, every one shows in the mirror.
  • 4) Elizabeth got her setup. Two new stage events (the arrangement and the one where she tells you how she knows it works), a thorough correction option, and a new Archive Keeper promotion at skill 25 + loyalty 30. ~15 new texts.
  • 5) The gym expanded — Theo. A personal trainer, 28, who flirts like he coaches. 10 conversation topics unlocking by stage. Three stage events. Three Friday scenes (stretching / shower / the full evening) × 3 text variants each. A "long session" premium option at $250. Sporty outfits now give +1 fitness on every workout. Total: 30 new texts.
  • 6) Community Centre — the circle without Paula. Three name-and-silhouette members (Nina the seamstress, Victor the DM, Ben the photographer). A 5-level escalation ladder: innocent → teasing → touching → foreplay → sex. Silence moves it forward, making a scene moves it back. ~30 cases with 3 variants each on the repeatables. One "almost caught" scene. The D&D and sewing nights got their own prose (they were sharing a script — don't ask). Vending machine works 24/7 now.
  • 7) College — the deskmate. A 5-level nerve ladder: glances → notes → hands under pretexts → under the desk → the walk home. 6 escalation events × 3 variants, 5 escort scenes × 3 variants, checkpoint tests every 5 classes (pass = free credit + standing, fail = free retake). Getting caught = $150 fine + 4-day ban + the desk resets. Gender rolled once per save. ~25 texts. The old frat-invite system now feeds off your outfit tags — provocative is +25% on the vector, modest is −10%.
  • 8) ~500 animated clips across the whole adult side. Both glory holes (the basement's 5 stills became a pool of 99, with 21 finish frames; the park branch got its own 29-clip namespace). The showers (3 scenes on animated pools, Theo's Friday shower included). The bar toilets (12 scenes, 35 clips). The college frat pools (oral 22→35, behind 17→37, cowgirl 11→22). The library (2 NSFW pools). Jenny's strapon (29 clips, and it opens both ways now — you bought it, you get your turn). Everything rotates. Everything moves.
  • 9) Promiscuity rebuilt. Three bands as a percentage of your limit: under 50% is quiet, 50–80% grants +1 AP on waking, 80%+ burns it, at 100% stats degrade. Promiscuity no longer drops on its own at night. There's a manual valve (shower, self-play) and a toy that amplifies releases. Elizabeth raises the ceiling — the thorough correction gives +5–8, the rite +15. Learn to manage it.
  • 10) Under the hood: mirror shows relationship stages in words and which band you'll wake in, characters grouped by location (Hostel / Cafe / Library / Bar / Sex Shop / Gym / Loanshark), shower block restyled, bar uniform gate actually checks bartending skill now (it didn't since 0.40 — sorry), save migration automatic for all new variables, gallery grew to 21 folders + 21 pool cells, and a dozen recurring sex scenes stopped repeating word for word.

Applicant

v0.41 Windows, Mac +1

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