1 / 10
Ongoing v0.1.10 Free

Fractured Fantasies

2.3
(6 votes)

Game Information

Developer

Nota Bao

Version

v0.1.10 Free

Engine

HTML

Release Date

Sep 12, 2026

Last Update

Sep 12, 2026

Censorship

Uncensored

Overview

Fractured Fantasies is a 3D visual novel for players who want dark, survival-driven adult stories with a grim, unsettling tone. It plays out through a text-based narrative rather than fast-paced action.

Story

Civilization has collapsed, leaving ruined cities and scattered survivors in a world stripped of order. The player moves through this dystopian setting as one of the few still holding on, facing a landscape shaped by scarcity, danger, and the remnants of a society that no longer exists.

Gameplay

Progress is driven by reading dialogue and narration, making choices that shape relationships and outcomes with the people encountered along the way. The female protagonist deals with the physical and social pressures of a broken world, including confrontations and situations tied to power, survival, and corruption. Animated scenes punctuate key moments in the story rather than replacing its text-based core.

Features

  • Post-apocalyptic setting with ruined cities and a decaying, lawless atmosphere
  • 3D character art paired with animated scenes for key moments
  • Female-led perspective navigating survival, control, and shifting power

Notes

This game includes non-consensual and incest-themed content as a central part of its story; readers sensitive to these themes should be aware before starting.

Changelog

v0.1.10

New content:

  • Completed the storyline quest: The Enemy of Our Enemy. Figure out what happened to Joey and how to help him before it is too late! (Big one)
  • You can now encounter raiders in the shopping mall security room.
  • Added new achievement! This achievement is rewarded by completing the newest addition to the storyline. You may need to restart your game for this achievement to be correctly implemented, due to the way the achievements are initialized.
  • Added two new interactions with Joey in his room once the new storyline addition has been completed: Ask Joey about his voices and Help Joey document his research. The latter is repeatable, and will raise Joey’s research points. Both raise relationship points.
  • Navigating around the datacentre will now cost time as every other action in the game, instead of running from the old timetable.
  • Added NPC interactions with Jeniffer in her room. She does not yet have a discovery location, but this makes it a lot easier to implement her in future updates. Discovery passage pending, and will come very soon.
  • Added time control to various links throughout the house, to complement the time system and allow for a more interactive and immersive feel throughout the game.

Bug fixes & Optimizations:

  • Change: Link-text during the “The Enemy of Our Enemy” story questline.
  • Fixed: Grammatical continuity error “hand” where should be “hands”.
  • Fixed: Some of Joey’s dialog colors were broken, this has been rectified.
  • Fixed: Added a space between link text and amount of time required to speak with Alexander.
  • Fixed: Added a space between link text and amount of time required to work out.
  • Fixed: Grammatical composition error. “How did they found you” → “How did they find you”.
  • Fixed: Changed 7 instances of “infront” to “in front”.
  • Fixed: Typo “ge” → “get”.
  • Fixed: Typo “seperating” → “separating”.
  • Fixed: Typo: “rythm” → “rhythm”.
  • Fixed: Typo: “rythmically” → “rhythmically”.
  • Fixed: Changed 7 instances of “obsolute” to “obsolete”.
  • Fixed: Combat in the shopping mall baasement will no longer throw you to the security passage.
  • Fixed: Broken if-statements due to malformed <> (was <|elseif).
  • Fixed: Achievement for completing the Metro side questline not being granted when completing it.
  • Fixed: Watching adult movies no longer voids your arousal and lust stats.
  • Fixed: Inhibition can now no longer go below 0.
  • Fixed: Travelling merchant screen is no longer broken and will display as previous. Pending rework.
  • Fixed: If you select Matthew as a companion, he will now be correctly set in his Object instead of Joey’s Object being sat.
  • Removed: Debug link from Joey’s room allowing you to see a non-quest version of Joey while the quest was being made.
  • Removed: Achievement setter from PassageReady as it doesn’t work anyway.
  • Optimization: Changed the order of initialization in the storyline object to follow the main path of the storyline. This has zero effect on gameplay, and only aids in code-readability.
  • Optimization: Removed Joey from the DYNAMO widget when the storyline quest The Enemy of Our Enemy is active.
  • Optimization: Helping Joey with his research will now only give you a chance of 1 or 2 research points instead of a hard 3 points every time.
  • Optimization: Helping Joey with his research now costs 45 minutes instead of 30 minutes.
  • Optimization: The Eat link in the kitchen has now been tied as a quick action with the fridge, making the button just do a task one click faster than before, instead of opening the fridge and acting as a double.

Nerdy Specs:

  • Words: 132.107 - 137.728 (+5.621)
  • Passages: 660 → 671 (+11)

Fractured Fantasies

v0.1.10 Free Windows, Mac +1

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