Fractured Veil
Game Information
Developer
XeratiosVersion
v5.7
Engine
Ren'Py
Release Date
Sep 12, 2026
Last Update
Sep 12, 2026
Censorship
Uncensored
Overview
Fractured Veil is a 3DCG sandbox visual novel for players who want corruption-driven stories with a slow, sleazy build. The tone stays grounded and character-focused rather than flashy.
Story
Set in a fractured world where every choice carries weight, the story follows the buildup toward darker events hinted at from the start. What begins with everyday town life gradually pulls toward hidden dangers and a larger mystery tied to the world's fracture, with each hub and character adding another piece to that thread.
Gameplay
Players move freely between hubs like the town, desert, trailer park, and mall, picking up side events and unique encounters at their own pace. Running a café sits alongside social events such as poker nights and political debates, with corruption mechanics shaping how relationships and outcomes develop over time. Exploration rewards curiosity, since hidden dangers and side content are easy to miss if you stick to the main path.
Features
- Multiple distinct hubs, each with its own characters and side stories
- Café management woven into the wider sandbox loop
- Corruption-based relationship system affecting how arcs unfold
- Adult content presented through animated 3DCG scenes
Changelog
v5.7
Story Progression:
- Added a new spirit arc for Lauranne at the park.
- Added a new quest to return home.
- Added new scenes following Justin's return.
- Added a conversation between Justin and Bridgette about everything that happened while he was gone.
- Added a family meeting with Vanessa and dad.
- Added Justin's first therapy session.
- Added new interactions between the MC and Justin.
- Added 2 new main quests, including "Justin's Therapy Session."
- Added 3 new animated scenes with Bridgette, including NTR and Safe/Alt paths.
- Added 1 new adult scene with Bridgette.
- Added 1 new gallery picture for Amber.
- Added 1 new gallery picture for Ericka.
- Added a new animated spa scene for Ericka, playable after her muscle relaxation event at home.
- System Updates & Quality of Life
- Added new quest entries to the Guiding System.
- Added new scenes and collectible photos to the gallery.
- Added 2 new therapy scene replays to the gallery, including NTR and Alt variants.
- Made the gallery aware of safety toggles, so relevant scenes will automatically hide when needed.
- Added a notification popup when someone becomes available to invite to the spa.
- Added an "Invite someone" option to the spa, allowing you to choose who to invite and which room to take them to.
- Updated some scene transitions for the new content.
- Cleaned up a number of functions the game no longer relies on.
Balance & Fixes:
- Added automatic save-repair logic that detects and recovers quest logs left in an impossible state, such as those caused by third-party save editors, instead of leaving the Main quest log broken or empty.
- Fixed a rare case where a save could show a Main quest from an earlier act than the player had actually reached.
- Fixed a case where save-repair could fail to restore a missing Main quest if it had disappeared on its own.
- Fixed a bug in the park where midnight could continue showing despite the relevant flags being flipped.
- Fixed a bug in Naomi's menus that could cause repeated quests.
- Fixed various smaller issues found during testing.
- Cleaned up older scenes and flags, along with various image fixes such as clipping issues.