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Completed v1.14

Soldier's Life

3.7
(32 votes)

Game Information

Developer

Pyorgara

Version

v1.14

Engine

Unity

Release Date

Sep 7, 2026

Last Update

Sep 7, 2026

Censorship

Uncensored

Overview

Soldier's Life is an adventure and simulation game for players who want a power-reversal military scenario with an authoritarian edge. The tone stays firm and unsentimental throughout.

Story

A soldier receives an unexpected promotion, placing him above the strict superior officer who once made his life miserable. The rest of the game follows how he chooses to use that new authority over her.

Gameplay

Play centers on managing troops and campaigns across different terrains, alternating between war events, combat encounters, and direct interactions with the former officer. Strategic decisions about battles and management tasks sit alongside scenes that develop the changed dynamic between the two soldiers. Progress moves through a mix of fights, scavenging events, and command choices tied to each region.

Features

  • Command-based structure mixing battles, war events, and resource scavenging
  • Corruption and dominance themes tied to a single central relationship

Changelog

v1.14

The deets:

  • Oni now has a maximum difficulty.
  • Vanora no longer affects the oni's difficulty level.
  • When you beat the oni at full power, you will receive the “ancient blade” and the oni event will stop showing up.
  • Beating 63 consecutive days in the desolation will now trigger an event.
  • Payton will have a blurb every 10 consecutive days in the desolation.
  • You will receive the “ancient armor” after beating the record in the desolation.
  • Added an option to buy morale for 5000 per point when in the sortie panel.
  • For the bunny, veil and pig costume events, the button will now show even if you don’t have the costumes. Payton will mention that he needs to buy those costumes if you don’t have them.
  • On the victory panel, coming back from a sortie, the total money displayed in Payton’s stats will be your total money + what you can get from the division of money.
  • Other tiny changes to text and backend numbers.

New CG (Glue - f*cking):

  • New CG (Glue - 69)

v1.13

The deets:

  • Made the obelisk and golem events play the Sortie 3 music as a clue.
  • Added music and sound sliders in settings.
  • Added settings button to Utility in game.
  • Easy, normal, hard mode added.
  • Can change difficulty during the game.
  • Balanced the music.
  • Added the intro music cues.
  • Fixed some bugs.
  • Tweaked some numbers behind the scene.
  • New CG (Serve the troops - Jeers)
  • New CG (Serve the troops - Growls and barks)
  • New CG (Serve the troops - Bl*wjobs)
  • New CG (Serve the troops - F*cked)
  • New CG (Serve the troops - Any way they wish)
  • Added Glue talking puppet.

New music (MainScreen):

New music (Town):

  • New music (Vanora 1, 2 and 3. Her music degrades with her selfworth.)

New music (Saraid):

  • New music (Sortie 1, 2 and 3. One for each sortie tier.)
  • New music (Fight 1, 2 and 3. One for each sortie tier.)

New music (Victory):

New music (Glue):

Soldier's Life

v1.14 Windows, Android +2

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